Scare
C-Tier 🗡️ Silent📝 Effect
Deal 7 damage. If you have 5 or more other cards in your Hand, hits an additional time.
⬆️ Upgrade
Deal 9 damage. If you have 5 or more other cards in your Hand, hits an additional time.
📊 Tier Rating Rationale
v0.106.0: renamed Follow Through to Scare, rarity Common to Uncommon. Reworked.
🧠 Strategy & Tips
Reworked in v0.106.0 and renamed to Scare. Now an Uncommon card with increased power level. Works as a strong mid-act utility tool that can swing tempo in your favor.
🎯 When to Pick
Niche pick. Only take this if your deck specifically benefits from its effect or you have synergy relics.
As an Attack card, it directly contributes to your damage output. Evaluate if your deck needs more frontloaded damage or scaling damage.
One-cost cards are the backbone of most decks. They are easy to fit into any turn without straining your Energy budget.
🤝 Synergies
Silent specializes in Shivs, Poison, and discard mechanics. Cards that generate multiple hits, apply debuffs, or enable cycling synergize with Silent's playstyle.
Attack cards benefit from Strength, Vulnerable, and damage-multiplying relics. Pair with energy-cheap Attacks for maximum efficiency.