Shatter
A-Tier ⚡ Defect📝 Effect
Deal 7 damage to ALL enemies. If this kills an enemy, draw 1 card.
⬆️ Upgrade
Deal 7(11) damage to ALL enemies. If this kills an enemy, draw 2 cards.
📊 Tier Rating Rationale
v0.106.0: damage decreased from 11(15) to 7(11). Significant nerf, harder to kill with but still useful for AoE card draw.
🧠 Strategy & Tips
AoE damage with conditional draw. Nerfed in v0.106.0 from 11(15) to 7(11) - harder to secure kills for card draw. Best as a cleanup tool in fights with multiple low-HP enemies. Less reliable as a primary AoE option post-nerf.
🎯 When to Pick
Always consider this card. It is highly effective and fits into most decks without much setup.
As an Attack card, it directly contributes to your damage output. Evaluate if your deck needs more frontloaded damage or scaling damage.
One-cost cards are the backbone of most decks. They are easy to fit into any turn without straining your Energy budget.
🤝 Synergies
Defect focuses on Orb manipulation and Power scaling. Cards that generate or evoke Orbs, or provide Focus scaling, are central to Defect strategies.
Attack cards benefit from Strength, Vulnerable, and damage-multiplying relics. Pair with energy-cheap Attacks for maximum efficiency.