Synthesis

B-Tier ⚡ Defect
Type
Attack
Rarity
Uncommon
Cost
2 ⚡
Tier
B-Tier

📝 Effect

Deal 14 damage. If you have 3 or more Orbs, gain 8 Block.

⬆️ Upgrade

Deal 14(20) damage. If you have 3 or more Orbs, gain 8 Block.

📊 Tier Rating Rationale

v0.106.0: damage increased from 12(18) to 14(20). Stronger in both early game and orb-heavy decks.

🧠 Strategy & Tips

Versatile attack that rewards Orb saturation. 14(20) damage plus conditional 8 Block. With v0.106.0 damage buff, it provides solid output while the Block safety net makes it reliable. Good in decks with easy Orb generation.

🎯 When to Pick

Situationally strong. Pick this when it fits your deck's strategy or you need its specific effect.

As an Attack card, it directly contributes to your damage output. Evaluate if your deck needs more frontloaded damage or scaling damage.

Two-cost cards require a moderate Energy investment. Ensure your deck has enough Energy generation to support them alongside other cards.

🤝 Synergies

Defect focuses on Orb manipulation and Power scaling. Cards that generate or evoke Orbs, or provide Focus scaling, are central to Defect strategies.

Attack cards benefit from Strength, Vulnerable, and damage-multiplying relics. Pair with energy-cheap Attacks for maximum efficiency.