STS2 Week 26 Meta Report: v0.107.1 First Weekend

~10 min read · 30,416 runs analyzed · Covering Jun 19–22, 2026 (v0.107.1 launch weekend)

Executive Summary

Three days into v0.107.1 Major Update #2, and the meta is already shifting. Aeonglass entered the main branch (replacing Doormaker), Steam Workshop went live, and Regent received 9 card buffs centered around Ritual synergy. Here is what 30,416 tracked runs tell us about the new pecking order.

Week 26 Meta at a Glance:
Silent — 36.3% WR (unchanged #1, Sly Discard still dominant)
Necrobinder — 34.0% WR (+1.9%, summon engine optimized post-Bestiary)
Ironclad — 32.6% WR (+0.9%, Block Ramp benefits from predictable RNG)
Defect — 32.3% WR (+2.5%, Plasma cycling more consistent with xoshiro256**)
Regent — 31.6% WR (+1.2% from pre-patch, Ritual builds are real now)

Character Win Rate Rankings

#CharacterWin Ratevs Week 25Key Trend
1Silent36.3%+0.7%Sly Discard still #1 build; Aeonglass favors draw-heavy decks
2Necrobinder34.0%+1.9%Bestiary improves summon documentation; veterans returning
3Ironclad32.6%+0.9%RNG rework makes Block Ramp more predictable
4Defect32.3%+2.5%Largest gain — Plasma cycling loves consistent orb RNG
5Regent31.6%+1.2%9-card buff paying off; Ritual archetype forming

Key Meta Shifts

1. Silent: Sly Discard Is the Monarch

Silent remains untouchable at 36.3% WR. The Sly Discard package (Sly Strike + Prepared + Reflex + Tactician) outpaces every other archetype. The Aeonglass fight is especially favorable — discard-based energy generation out-scales Wither stacks, and Silent's Weak (Leg Sweep, Scare) neuters Aeonglass's multi-hit pattern. The new RNG (xoshiro256**) makes draw sequences more predictable — fewer dead turns where you draw all skills against an attacking boss.

2. Necrobinder: Summon Engine Surging

Necrobinder's jump to 34.0% WR (+1.9%) is the biggest single-character gain. Two factors: Bestiary (new in v0.107.1) provides in-game summon documentation, helping players optimize rotations. More importantly, the Workshop influx brought back veterans who understand Sic 'Em + summon chains.

3. Regent: The Ritual Comeback

Regent's 9-card buff is paying dividends. The new Ritual synergy package (Ritual Dagger, Ritual Potion, and supporting cards) creates a genuine second archetype beyond Sly. At 31.6% WR (+1.2%), Regent is still the hardest character but the gap is closing.

Regent Post-Buff Priority Picks: 1) Ritual Dagger (primary scaling engine), 2) Ritual enablers (Prophesize, Glimmer), 3) Sealed Throne (still core despite losing Innate). The Ritual build needs patience — it's slower than Sly but scales harder in long fights.

4. Defect: Plasma Consistency

Defect's 32.3% WR (+2.5%) is the largest relative gain. The xoshiro256** RNG provides more uniform orb generation — fewer runs die to bad first-cycle draws. Fusion (1-cost, no-exhaust) remains the single best card in Defect's arsenal.

5. The RNG Rework: Invisible but Massive

The switch from Java's legacy Random to xoshiro256** is the most impactful change nobody is discussing. It reduces outcome clustering — the old RNG could produce long streaks of bad draws. The new generator is mathematically more uniform. Players report fewer "feels bad" runs where the game seems rigged against them.

Build Tier List (Week 26)

TierBuildCharacterEst. WR
SSly DiscardSilent38–42%
SSic 'Em Summon ChainNecrobinder36–39%
ABlock Ramp (Entrench+)Ironclad34–37%
APlasma Cycling (Fusion)Defect33–36%
ARitual Synergy (NEW)Regent32–35%
B+Poison StackingSilent30–33%
B+Exhaust SynergyIronclad30–32%
BSly StackingRegent28–30%

Player Population

136K concurrent on Steam — highest since launch day. Steam Workshop is driving massive re-engagement. June average of 89.2K (up from 68.6K two weeks ago) shows sustained growth. Workshop content is pouring in: QoL mods, custom characters, challenge runs already flooding the page.

What to Watch in Week 27

  1. Regent WR trajectory — will Ritual mastery push him past 33%?
  2. Steam Workshop meta impact — modded vs. vanilla run tracking separation needed.
  3. Aeonglass solve rate — community strategies will solidify as more players face Act 4.
  4. Necrobinder #1 potential — at 34.0% and climbing, could challenge Silent by Week 28.
  5. Infested Prism post-rework — fully documented patterns, community counterplay consensus emerging.

Dive deeper into the meta:

S-Tier Cards · Character Hub · Top 5 Builds · Patch Notes