STS2 Week 26 Meta Report: v0.107.1 First Weekend
~10 min read · 30,416 runs analyzed · Covering Jun 19–22, 2026 (v0.107.1 launch weekend)
Executive Summary
Three days into v0.107.1 Major Update #2, and the meta is already shifting. Aeonglass entered the main branch (replacing Doormaker), Steam Workshop went live, and Regent received 9 card buffs centered around Ritual synergy. Here is what 30,416 tracked runs tell us about the new pecking order.
Silent — 36.3% WR (unchanged #1, Sly Discard still dominant)
Necrobinder — 34.0% WR (+1.9%, summon engine optimized post-Bestiary)
Ironclad — 32.6% WR (+0.9%, Block Ramp benefits from predictable RNG)
Defect — 32.3% WR (+2.5%, Plasma cycling more consistent with xoshiro256**)
Regent — 31.6% WR (+1.2% from pre-patch, Ritual builds are real now)
Character Win Rate Rankings
| # | Character | Win Rate | vs Week 25 | Key Trend |
|---|---|---|---|---|
| 1 | Silent | 36.3% | +0.7% | Sly Discard still #1 build; Aeonglass favors draw-heavy decks |
| 2 | Necrobinder | 34.0% | +1.9% | Bestiary improves summon documentation; veterans returning |
| 3 | Ironclad | 32.6% | +0.9% | RNG rework makes Block Ramp more predictable |
| 4 | Defect | 32.3% | +2.5% | Largest gain — Plasma cycling loves consistent orb RNG |
| 5 | Regent | 31.6% | +1.2% | 9-card buff paying off; Ritual archetype forming |
Key Meta Shifts
1. Silent: Sly Discard Is the Monarch
Silent remains untouchable at 36.3% WR. The Sly Discard package (Sly Strike + Prepared + Reflex + Tactician) outpaces every other archetype. The Aeonglass fight is especially favorable — discard-based energy generation out-scales Wither stacks, and Silent's Weak (Leg Sweep, Scare) neuters Aeonglass's multi-hit pattern. The new RNG (xoshiro256**) makes draw sequences more predictable — fewer dead turns where you draw all skills against an attacking boss.
2. Necrobinder: Summon Engine Surging
Necrobinder's jump to 34.0% WR (+1.9%) is the biggest single-character gain. Two factors: Bestiary (new in v0.107.1) provides in-game summon documentation, helping players optimize rotations. More importantly, the Workshop influx brought back veterans who understand Sic 'Em + summon chains.
3. Regent: The Ritual Comeback
Regent's 9-card buff is paying dividends. The new Ritual synergy package (Ritual Dagger, Ritual Potion, and supporting cards) creates a genuine second archetype beyond Sly. At 31.6% WR (+1.2%), Regent is still the hardest character but the gap is closing.
4. Defect: Plasma Consistency
Defect's 32.3% WR (+2.5%) is the largest relative gain. The xoshiro256** RNG provides more uniform orb generation — fewer runs die to bad first-cycle draws. Fusion (1-cost, no-exhaust) remains the single best card in Defect's arsenal.
5. The RNG Rework: Invisible but Massive
The switch from Java's legacy Random to xoshiro256** is the most impactful change nobody is discussing. It reduces outcome clustering — the old RNG could produce long streaks of bad draws. The new generator is mathematically more uniform. Players report fewer "feels bad" runs where the game seems rigged against them.
Build Tier List (Week 26)
| Tier | Build | Character | Est. WR |
|---|---|---|---|
| S | Sly Discard | Silent | 38–42% |
| S | Sic 'Em Summon Chain | Necrobinder | 36–39% |
| A | Block Ramp (Entrench+) | Ironclad | 34–37% |
| A | Plasma Cycling (Fusion) | Defect | 33–36% |
| A | Ritual Synergy (NEW) | Regent | 32–35% |
| B+ | Poison Stacking | Silent | 30–33% |
| B+ | Exhaust Synergy | Ironclad | 30–32% |
| B | Sly Stacking | Regent | 28–30% |
Player Population
136K concurrent on Steam — highest since launch day. Steam Workshop is driving massive re-engagement. June average of 89.2K (up from 68.6K two weeks ago) shows sustained growth. Workshop content is pouring in: QoL mods, custom characters, challenge runs already flooding the page.
What to Watch in Week 27
- Regent WR trajectory — will Ritual mastery push him past 33%?
- Steam Workshop meta impact — modded vs. vanilla run tracking separation needed.
- Aeonglass solve rate — community strategies will solidify as more players face Act 4.
- Necrobinder #1 potential — at 34.0% and climbing, could challenge Silent by Week 28.
- Infested Prism post-rework — fully documented patterns, community counterplay consensus emerging.
Dive deeper into the meta: